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AIMBOT, MOVEMENT, VISUALS ESP - Tase Hub
code
Open Source
smartphone
Mobile Friendly
One Tapgroup19.4K playing

AIMBOT, MOVEMENT, VISUALS ESP - Tase Hub

by
bread
1111
Play
visibility53 viewsscheduleCreated 3 hours ago
1
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local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()
local VirtualInputManager = game:GetService("VirtualInputManager")

local Window = Rayfield:CreateWindow({
   Name = "Tase Hub",
   LoadingTitle = "Tase Hub",
   LoadingSubtitle = "by banibacks",
   ConfigurationSaving = {Enabled = false}
})

local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer

local Aimbot = false
local AutoShoot = false
local AimFOV = 150
local SpeedValue = 16
local NameTags = false
local RainbowFOV = false
local BulletSpeed = 2500
local Prediction = true


local Circle = Drawing.new("Circle")
Circle.Visible = false
Circle.Thickness = 2
Circle.Filled = false

local GlowCircle = Drawing.new("Circle")
GlowCircle.Visible = false
GlowCircle.Thickness = 6
GlowCircle.Transparency = 0.3
GlowCircle.Filled = false

local function WallCheck(position, character)
    local origin = Camera.CFrame.Position
    local direction = (position - origin)
    local params = RaycastParams.new()
    params.FilterType = Enum.RaycastFilterType.Blacklist
    params.FilterDescendantsInstances = {LocalPlayer.Character}
    local ray = workspace:Raycast(origin, direction, params)
    if ray then return ray.Instance:IsDescendantOf(character) end
    return true
end

local CombatTab = Window:CreateTab("Combat")
local MoveTab = Window:CreateTab("Movement")
local VisualTab = Window:CreateTab("Visuals")

CombatTab:CreateToggle({
   Name = "Aimbot",
   CurrentValue = false,
   Callback = function(v)
      Aimbot = v
      Circle.Visible = v
      GlowCircle.Visible = v
   end
})

CombatTab:CreateToggle({
   Name = "Auto Shoot",
   CurrentValue = false,
   Callback = function(v)
      AutoShoot = v
   end
})

CombatTab:CreateSlider({
   Name = "Aim FOV",
   Range = {50,500},
   Increment = 10,
   CurrentValue = 150,
   Callback = function(v)
      AimFOV = v
   end
})

CombatTab:CreateToggle({
   Name = "Rainbow FOV",
   CurrentValue = false,
   Callback = function(v)
      RainbowFOV = v
   end
})

MoveTab:CreateSlider({
   Name = "SpeedHack",
   Range = {16, 40},
   Increment = 2,
   CurrentValue = 16,
   Callback = function(v)
      SpeedValue = v
   end
})

VisualTab:CreateToggle({
   Name = "Name Tags",
   CurrentValue = false,
   Callback = function(v)
      NameTags = v
   end
})

RunService.RenderStepped:Connect(function()
    if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then
        LocalPlayer.Character.Humanoid.WalkSpeed = SpeedValue
    end

    local screenCenter = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)
    Circle.Position = screenCenter
    Circle.Radius = AimFOV
    GlowCircle.Position = screenCenter
    GlowCircle.Radius = AimFOV

    if RainbowFOV then
        local col = Color3.fromHSV(tick()%5/5,1,1)
        Circle.Color = col
        GlowCircle.Color = col
    else
        Circle.Color = Color3.fromRGB(255,0,0)
        GlowCircle.Color = Color3.fromRGB(255,0,0)
    end

    if not (Aimbot or AutoShoot) then return end

    local closestPart = nil
    local shortestDistance = AimFOV

    for _,player in pairs(Players:GetPlayers()) do
        if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Head") and player.Character.Humanoid.Health > 0 then
            local head = player.Character.Head
            local pos, visible = Camera:WorldToViewportPoint(head.Position)
            if visible and WallCheck(head.Position, player.Character) then
                local distance = (Vector2.new(pos.X,pos.Y) - screenCenter).Magnitude
                if distance < shortestDistance then
                    shortestDistance = distance
                    closestPart = head
                end
            end
        end
    end

    if closestPart then
        local aimPosition = closestPart.Position
        if Prediction then
            local velocity = closestPart.AssemblyLinearVelocity
            local distance = (Camera.CFrame.Position - closestPart.Position).Magnitude
            local time = distance / BulletSpeed
            aimPosition = closestPart.Position + (velocity * time)
        end

        if Aimbot then
            Camera.CFrame = CFrame.new(Camera.CFrame.Position, aimPosition)
        end

        if AutoShoot then
            VirtualInputManager:SendMouseButtonEvent(screenCenter.X, screenCenter.Y, 0, true, game, 1)
            task.wait()
            VirtualInputManager:SendMouseButtonEvent(screenCenter.X, screenCenter.Y, 0, false, game, 1)
        end
    end
end)

RunService.RenderStepped:Connect(function()
    for _,p in pairs(Players:GetPlayers()) do
        if p ~= LocalPlayer and p.Character then
            local head = p.Character:FindFirstChild("Head")
            if not head then continue end
            local tag = head:FindFirstChild("ZenithName")

            if NameTags then
                if not tag then
                    local bill = Instance.new("BillboardGui")
                    bill.Name = "ZenithName"
                    bill.Size = UDim2.new(0,90,0,30)
                    bill.StudsOffset = Vector3.new(0,2,0)
                    bill.AlwaysOnTop = true
                    bill.Parent = head

                    local text = Instance.new("TextLabel")
                    text.Name = "Label"
                    text.Size = UDim2.new(1,0,1,0)
                    text.BackgroundTransparency = 1
                    text.TextScaled = false
                    text.TextSize = 13
                    text.Font = Enum.Font.GothamBold
                    text.TextStrokeTransparency = 0.5
                    text.TextColor3 = Color3.fromRGB(255,255,255)
                    text.Text = p.Name
                    text.Parent = bill
                else
                    local lbl = tag:FindFirstChild("Label")
                    if lbl then lbl.Text = p.Name end
                end
            else
                if tag then tag:Destroy() end
            end
        end
    end
end)

Best Roblox One Tap Gui for free/no key by Taze Hub who released it Open Source

Features

  • Aimbot: Toggle the aimbot on to instantly lock onto targets during sniper duels.

  • Auto Shoot: Automatically fires your weapon the moment your crosshair locks onto an enemy.

  • Adjustable Aim FOV: Customize your Field of View (up to 150) to control how wide the aimbot searches for targets.

  • Rainbow FOV: A visual toggle to make your FOV circle cycle through rainbow colors (great for streaming or aesthetics).

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