Roblox Script - Animal Simulator [Auto Farm, Collect Chests & More]

 


Features:

  • Collect Chests
  • Auto Farm
  • & More!

Script:

repeat wait() until game:IsLoaded()

local Venyx = loadstring(game:HttpGet("https://raw.githubusercontent.com/Stefanuk12/Venyx-UI-Library/main/source2.lua"))()

local UI = Venyx.new({

  title = "Animal Simulator - By Pirator/Lucky"

})


local Themes = {

  Background = Color3.fromRGB(24, 24, 24),

  Glow = Color3.fromRGB(0, 0, 0),

  Accent = Color3.fromRGB(10, 10, 10),

  LightContrast = Color3.fromRGB(20, 20, 20),

  DarkContrast = Color3.fromRGB(14, 14, 14),  

  TextColor = Color3.fromRGB(255, 255, 255)

}


local Main = UI:addPage({

  title = "Main",

  icon = 887262219

})


local Gameplaydiv = Main:addSection({

  title = "Gameplay"

})


local function findPlr(name)

for _,v in pairs(game:GetService("Players"):GetPlayers()) do

    if string.find(v.Name, name) then

        return v

    end

end

return nil

end


local function damageplayer(player)

for i,p in pairs(game.Workspace:GetChildren()) do

if p.Name == player then

print("Damaging " .. player)

game:GetService("ReplicatedStorage").jdskhfsIIIllliiIIIdchgdIiIIIlIlIli:FireServer(p.Humanoid,1) -- the last arguement is not damage don't bother changin it

print("Damaged " .. player)

end

end

end


local collecting = false


Gameplaydiv:addToggle({

title = "Collect Chests",

toggled = nil,

callback = function(value)

collecting = value

while wait(3) and collecting do

  game:GetService("ReplicatedStorage").TreasureEvent:FireServer(workspace.Treasures.Treasure5)

end

end})


local damagedplayer = nil


Gameplaydiv:addTextbox({

  title = "Choose Player",

  default = "Mr. Poopy Pants",

  callback = function(text, focusLost)

      if (focusLost) then

       print("Searching " .. text)

       local Player = findPlr(text)

       print("Found " .. tostring(Player))

       local Player = game.Workspace:FindFirstChild(Player.Name)

       damagedplayer = tostring(Player)

      end

  end

})


Gameplaydiv:addButton({

  title = "Damage Player",

  callback = function()

  damageplayer(damagedplayer)

  end

})


Gameplaydiv:addButton({

  title = "Damage All", -- does not damage yourself or players in safe-zone

  callback = function()

  for i,v in pairs(game.Players:GetChildren()) do

   for i,p in pairs(game.Workspace:GetChildren()) do

   if p.Name == v.Name and p.Name ~= game.Players.LocalPlayer.Name then

   game:GetService("ReplicatedStorage").jdskhfsIIIllliiIIIdchgdIiIIIlIlIli:FireServer(p.Humanoid,1)

   end

   end

  end

   end

})


Gameplaydiv:addTextbox({

  title = "Force Join Pack",

  default = "Case Sensitive",

  callback = function(text, focusLost)

      if (focusLost) then

        for i,v in pairs(game.Workspace.Teams:GetChildren()) do

        if string.find(text, v.Name) then

       game:GetService("ReplicatedStorage").acceptedEvent:FireServer(v.Name)

      end

  end

end

end

})


Gameplaydiv:addButton({

  title = "Print All Teams (F9)",

  callback = function()

    for i,v in pairs(game.Workspace.Teams:GetChildren()) do

        print(v.Name)

    end

  end

})


Gameplaydiv:addTextbox({

  title = "Force Player Ride",

  default = "Case Sensitive",

  callback = function(text, focusLost)

      if (focusLost) then

        for i,v in pairs(game.Players:GetChildren()) do

        if string.find(v.Name, text) then

       game:GetService("ReplicatedStorage").RideEvents.acceptEvent:FireServer(v.Name)

      end

  end

end

end

})


local Theme = UI:addPage({

  title = "Theme",

  icon = 4890363233

})


local Colors = Theme:addSection({

  title = "Colors"

})


for theme, color in pairs(Themes) do

  Colors:addColorPicker({

      title = theme,

      default = color,

      callback = function(color3)

          UI:setTheme({

              theme = theme,

              color3 = color3

          })

      end

  })

end


UI:SelectPage({

  page = UI.pages[1],

  toggle = true

})

Previous Post Next Post