All the Features can be seem in the image above.
Make sure to enter your IGN / username at the bottom of the script
Script:
local colors = {
SchemeColor = Color3.fromRGB(0,255,255),
Background = Color3.fromRGB(0, 0, 0),
Header = Color3.fromRGB(0, 0, 0),
TextColor = Color3.fromRGB(255,255,255),
ElementColor = Color3.fromRGB(20, 20, 20)
}
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("OrionBlue Admin Pannel", colors)
local Tab = Window:NewTab("ORIONBLUEE")
local Section = Tab:NewSection("BlackFire Lol")
local Workspace = game:GetService("Workspace")
local Players = game.Players.LocalPlayer
local Character = Players.Character
function Buy(Object)
local Object = Object
local LockPicker = Workspace.Ignored.Shop[Object]
Character.HumanoidRootPart.CFrame = LockPicker.Head.CFrame + Vector3.new(0, 3, 0)
wait(0.5)
fireclickdetector(LockPicker.ClickDetector)
fireclickdetector(LockPicker.ClickDetector)
end
Buy("[Revolver] - $1300")
wait(0.5)
wait(0.5)
game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
"Reload",
{
Name = "[Revolver]", --// reminder: [Double-Barrel SG] or [Revolver] works for any gun but i put it here so i can just copy and paste whenever i want to
Parent = Game.Players.LocalPlayer.Backpack,
ClassName = "Tool",
Ammo = {Value = math.huge*9e9},
MaxAmmo = {Value = 0},
GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
}
)
wait(2)
_G.Aiden = Players --CHANGE NAME HERE
_G.Amount = 999999999999 --999999999999
_G.Amount2 = 7777777777
---
_G.Reset = 1
Section:NewButton("Give 999999999999 Cash", "", function()
game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
"Reload",
{
Name = "[Revolver]",
Parent = Game.Players.LocalPlayer.Backpack,
ClassName = "Tool",
Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Currency,
MaxAmmo = {Value = _G.Amount},
GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
}
)
end)
Section:NewButton("Reset Wanted", "", function()
game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
"Reload",
{
Name = "[Revolver]",
Parent = Game.Players.LocalPlayer.Backpack,
ClassName = "Tool",
Ammo = game:GetService("Players")[_G.Aiden].leaderstats.Wanted, --game:GetService("Players").SEDFUIY75W34UIHJ.leaderstats.Wanted
MaxAmmo = {Value = _G.Reset},
GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
}
)
end)
Section:NewButton("Give 99999999 wanted", "", function()
game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
"Reload",
{
Name = "[Revolver]",
Parent = Game.Players.LocalPlayer.Backpack,
ClassName = "Tool",
Ammo = game:GetService("Players")[_G.Aiden].leaderstats.Wanted,
MaxAmmo = {Value = _G.Amount2},
GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
}
)
end)
Section:NewButton("Skinny (RESET AFTER)", "", function()
game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
"Reload",
{
Name = "[Revolver]",
Parent = Game.Players.LocalPlayer.Backpack,
ClassName = "Tool",
Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation,
MaxAmmo = {Value = -999999999999999999999999999999999999999999999999999999999999999999999999999},
GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
}
)
end)
Section:NewButton("HUGE (RESET AFTER)", "", function()
game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
"Reload",
{
Name = "[Revolver]",
Parent = Game.Players.LocalPlayer.Backpack,
ClassName = "Tool",
Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation,
MaxAmmo = {Value = 999999},
GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
}
)
end)
Section:NewButton("Fix Size (RESET AFTER)", "", function()
game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
"Reload",
{
Name = "[Revolver]",
Parent = Game.Players.LocalPlayer.Backpack,
ClassName = "Tool",
Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation,
MaxAmmo = {Value = -0.5},
GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
}
)
end)
Section:NewButton("Reset Cash", "", function()
game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
"Reload",
{
Name = "[Revolver]",
Parent = Game.Players.LocalPlayer.Backpack,
ClassName = "Tool",
Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Currency,
MaxAmmo = {Value = _G.Reset},
GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
}
)
end)
--game:GetService("Players").BadSnif
Section:NewTextBox("Username", "the guy who receive cash", function(value)
_G.Aiden = value
end)
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