Features:
- Bag ESP
Execute the script multiple times if the capacity is too low
Script:
local FadeDist = 700
wait(3)
path = workspace
local function round(n)
return math.floor(n + 0.5)
end
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
frame = Frame_Speed
tf = 0
allowframeloss = false
tossremainder = false
lastframe = tick()
function Swait(NUMBER)
if NUMBER == 0 or NUMBER == nil then
game:GetService("RunService").RenderStepped:wait()
else
for i = 1, NUMBER do
game:GetService("RunService").RenderStepped:wait()
end
end
end
local TweenService = game:GetService("TweenService")
----------------------------------------------------------
function SetTween(SPart,CFr,MoveStyle2,outorin2,AnimTime)
local MoveStyle = Enum.EasingStyle[MoveStyle2]
local outorin = Enum.EasingDirection[outorin2]
local tweeningInformation = TweenInfo.new(
AnimTime,
MoveStyle,
outorin,
0,
false,
0
)
local MoveCF = CFr
local tweenanim = TweenService:Create(SPart,tweeningInformation,MoveCF)
tweenanim:Play()
end
----------------------------------------------------------
print("Your A")
for _,v in pairs(path:GetChildren()) do
if v:FindFirstChild("BagTouchScript") and v:FindFirstChild("Rarity") then
print(v.Name)
local distTag = Instance.new("BillboardGui")
local EC = Instance.new("Frame")
local EC_2 = Instance.new("Frame")
local EC_3 = Instance.new("Frame")
local EB = Instance.new("Frame")
local EB_2 = Instance.new("Frame")
local EB_3 = Instance.new("Frame")
local EC_4 = Instance.new("Frame")
local EC_5 = Instance.new("Frame")
local EC_6 = Instance.new("Frame")
local EB_4 = Instance.new("Frame")
local EB_5 = Instance.new("Frame")
local EB_6 = Instance.new("Frame")
local Inf = Instance.new("TextLabel")
local Type = Instance.new("TextLabel")
local Dis = Instance.new("TextLabel")
local FadeTag = Instance.new("BoolValue")
--Properties:
distTag.Name = "distTag"
distTag.Parent = v.Main
distTag.AlwaysOnTop = true
distTag.MaxDistance = 5000000
distTag.Size = UDim2.new(3, 50, 3, 50)
distTag.SizeOffset = Vector2.new(0, 1)
FadeTag.Parent = distTag
FadeTag.Name = "FadeEnabled"
FadeTag.Value = false
EC.Name = "EC"
EC.Parent = distTag
EC.BackgroundColor3 = v.Main.Color
EC.BackgroundTransparency = 0.75
EC.BorderSizePixel = 0
EC.Position = UDim2.new(0.940239072, 0, 0.674449146, 0)
EC.Size = UDim2.new(0.0597603284, 0, 0.260700434, 0)
EC_2.Name = "EC"
EC_2.Parent = distTag
EC_2.BackgroundColor3 = v.Main.Color
EC_2.BackgroundTransparency = 0.75
EC_2.BorderSizePixel = 0
EC_2.Position = UDim2.new(0, 0, 0.674449146, 0)
EC_2.Size = UDim2.new(0.0574541762, 0, 0.262996107, 0)
EC_3.Name = "EC"
EC_3.Parent = distTag
EC_3.BackgroundColor3 = v.Main.Color
EC_3.BackgroundTransparency = 0.75
EC_3.BorderSizePixel = 0
EC_3.Position = UDim2.new(0, 0, 0.933852136, 0)
EC_3.Size = UDim2.new(0.999999404, 0, 0.0661479309, 0)
EB.Name = "EB"
EB.Parent = distTag
EB.BackgroundColor3 = Color3.new(0, 0, 0)
EB.BackgroundTransparency = 0.75
EB.BorderSizePixel = 0
EB.Position = UDim2.new(0.880477965, 0, 0.674449146, 0)
EB.Size = UDim2.new(0.0597615391, 0, 0.260700434, 0)
EB_2.Name = "EB"
EB_2.Parent = distTag
EB_2.BackgroundColor3 = Color3.new(0, 0, 0)
EB_2.BackgroundTransparency = 0.75
EB_2.BorderSizePixel = 0
EB_2.Position = UDim2.new(0.0574540384, 0, 0.674449146, 0)
EB_2.Size = UDim2.new(0.0720281452, 0, 0.260700434, 0)
EB_3.Name = "EB"
EB_3.Parent = distTag
EB_3.BackgroundColor3 = Color3.new(0, 0, 0)
EB_3.BackgroundTransparency = 0.75
EB_3.BorderSizePixel = 0
EB_3.Position = UDim2.new(0.129482061, 0, 0.870298982, 0)
EB_3.Size = UDim2.new(0.750995338, 0, 0.064850837, 0)
EC_4.Name = "EC"
EC_4.Parent = distTag
EC_4.BackgroundColor3 = v.Main.Color
EC_4.BackgroundTransparency = 0.75
EC_4.BorderSizePixel = 0
EC_4.Position = UDim2.new(0.940239072, 0, 0.0778212622, 0)
EC_4.Size = UDim2.new(0.0597603284, 0, 0.272373527, 0)
EC_5.Name = "EC"
EC_5.Parent = distTag
EC_5.BackgroundColor3 = v.Main.Color
EC_5.BackgroundTransparency = 0.75
EC_5.BorderSizePixel = 0
EC_5.Position = UDim2.new(0, 0, 0.0778212622, 0)
EC_5.Size = UDim2.new(0.0574538782, 0, 0.272373527, 0)
EC_6.Name = "EC"
EC_6.Parent = distTag
EC_6.BackgroundColor3 = v.Main.Color
EC_6.BackgroundTransparency = 0.75
EC_6.BorderSizePixel = 0
EC_6.Position = UDim2.new(0, 0, -2.98420062e-08, 0)
EC_6.Size = UDim2.new(0.999999404, 0, 0.0778213963, 0)
EB_4.Name = "EB"
EB_4.Parent = distTag
EB_4.BackgroundColor3 = Color3.new(0, 0, 0)
EB_4.BackgroundTransparency = 0.75
EB_4.BorderSizePixel = 0
EB_4.Position = UDim2.new(0.880477965, 0, 0.0778212622, 0)
EB_4.Size = UDim2.new(0.0597615391, 0, 0.272373527, 0)
EB_5.Name = "EB"
EB_5.Parent = distTag
EB_5.BackgroundColor3 = Color3.new(0, 0, 0)
EB_5.BackgroundTransparency = 0.75
EB_5.BorderSizePixel = 0
EB_5.Position = UDim2.new(0.0574540384, 0, 0.0778212622, 0)
EB_5.Size = UDim2.new(0.0720281452, 0, 0.272373527, 0)
EB_6.Name = "EB"
EB_6.Parent = distTag
EB_6.BackgroundColor3 = Color3.new(0, 0, 0)
EB_6.BackgroundTransparency = 0.75
EB_6.BorderSizePixel = 0
EB_6.Position = UDim2.new(0.129482061, 0, 0.0778212696, 0)
EB_6.Size = UDim2.new(0.749402046, 0, 0.0907907709, 0)
Inf.Name = "Inf"
Inf.Parent = distTag
Inf.BackgroundColor3 = v.Main.Color
Inf.BackgroundTransparency = 0.75
Inf.BorderSizePixel = 0
Inf.ClipsDescendants = true
Inf.Position = UDim2.new(0.129482061, 0, 0.168612242, 0)
Inf.Size = UDim2.new(0.749402046, 0, 0.181582734, 0)
Inf.Font = Enum.Font.SourceSansBold
Inf.Text = "Bag Type"
Inf.TextColor3 = Color3.new(1, 1, 1)
Inf.TextScaled = true
Inf.TextSize = 18
Inf.TextWrapped = true
Type.Name = "Type"
Type.Parent = distTag
Type.BackgroundColor3 = v.Main.Color
Type.BackgroundTransparency = 0.75
Type.BorderSizePixel = 0
Type.ClipsDescendants = true
Type.Position = UDim2.new(0, 0, 0.350194782, 0)
Type.Size = UDim2.new(1, 0, 0.325551301, 0)
Type.Font = Enum.Font.SourceSansBold
Type.Text = v.Rarity.Value
Type.TextColor3 = Color3.new(1, 1, 1)
Type.TextScaled = true
Type.TextSize = 18
Dis.Name = "Dis"
Dis.Parent = distTag
Dis.BackgroundColor3 = v.Main.Color
Dis.BackgroundTransparency = 0.75
Dis.BorderSizePixel = 0
Dis.ClipsDescendants = true
Dis.Position = UDim2.new(0.129482061, 0, 0.674449146, 0)
Dis.Size = UDim2.new(0.750996053, 0, 0.195849612, 0)
Dis.Font = Enum.Font.SourceSansBold
Dis.Text = "AAAAAAA"--round((game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Main.Position).magnitude).." m"
Dis.TextColor3 = Color3.new(1, 1, 1)
Dis.TextScaled = true
Dis.TextSize = 18
end
end
print("cute boi")
while true do Swait(10)
for _,v in pairs(path:GetChildren()) do
coroutine.resume(coroutine.create(function()
if v:FindFirstChild("BagTouchScript") and v:FindFirstChild("Rarity") then
if game.Players.LocalPlayer.Character ~= nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
-- Swait()
v.Main.distTag.Dis.Text = round((game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Main.Position).magnitude).." m"
local dist = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Main.Position).magnitude
if dist < FadeDist then
----------------------------------------------------
if v.Main.distTag.FadeEnabled.Value == true then
v.Main.distTag.FadeEnabled.Value = false
for _,v2 in next, v.Main.distTag:GetDescendants() do
if v2:IsA("Frame") then
SetTween(v2,{BackgroundTransparency = 0.75},"Quad","InOut",1)
end
if v2:IsA("TextLabel") then
SetTween(v2,{BackgroundTransparency = 0.75,TextTransparency = 0},"Quad","InOut",1)
end
end
end
----------------------------------------------------
else -----------------------------------------------
----------------------------------------------------
if v.Main.distTag.FadeEnabled.Value == false then
v.Main.distTag.FadeEnabled.Value = true
for _,v2 in next, v.Main.distTag:GetDescendants() do
if v2:IsA("Frame") then
SetTween(v2,{BackgroundTransparency = 0.95},"Quad","InOut",1)
end
if v2:IsA("TextLabel") then
SetTween(v2,{BackgroundTransparency = 0.95,TextTransparency = 0.5},"Quad","InOut",1)
end
end
end
----------------------------------------------------
end
end
end
end))
end
end
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