Features:
- Auto Farm
- Kill Aura
- Collect Drops
- Local Player (Walkspeed / JumpPower)
- Auto Open Eggs
- & More!
Script:
local lib = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)()local wait = lib.subs.Waitlocal net = require(game:GetService("ReplicatedStorage").Modules.Network)local plr = game.Players.LocalPlayerlocal cha = plr.Character or plr.CharacterAdded:Wait()local hrp = cha:WaitForChild("HumanoidRootPart")local hum = cha:WaitForChild("Humanoid")local exclusions = {}local chunks = nillocal eggs = {}local request = http_request or request or HttpPost or syn.requestfor i,v in pairs(game:GetService("Workspace").GameObjects.Eggs:GetChildren()) doif (not table.find(eggs, v.Name)) thentable.insert(eggs, v.Name)table.sort(eggs)endendfor i,v in pairs(plr.PlayerScripts.Modules.Controllers:GetChildren()) doif string.find(v.Name, "0.") thenchunks = require(v)endendlocal function loadchunks()for i,v in pairs(game.ReplicatedStorage.Chunks:GetChildren()) dochunks:UpdateFolder(v.Name, true)endendplr.CharacterAdded:Connect(function(character)cha = characterhrp = cha:WaitForChild("HumanoidRootPart")hum = cha:WaitForChild("Humanoid")end)local window = lib:CreateWindow({Name = "Novaz#5792",Themeable = {Info = "Kalas A Skid",Credit = false,Background = "",Visible = true}})local main1 = window:CreateTab({Name = "Main"})local section1 = main1:CreateSection({Name = "Main"})local section4 = main1:CreateSection({Name = "Eggs"})local section3 = main1:CreateSection({Name = "Misc",Side = "Right"})local section2 = main1:CreateSection({Name = "Settings",Side = "Right"})local pers = section2:AddPersistence({Name = "Load/Save Config"})local new = Instance.new("Folder")new.Name = "Fast Hatching"new.Parent = game.Players.LocalPlayer.Passeslocal new = Instance.new("Folder")new.Name = "Magnet Range"new.Parent = game.Players.LocalPlayer.Passeslocal oldm1oldm1 = hookmetamethod(game, "__namecall", function(self, ...)if self == plr and getnamecallmethod():lower() == "kick" and (not checkcaller()) thenreturnendreturn oldm1(self, ...)end)wait(2)local oldmtoldmt = hookmetamethod(game, "__index", function(self, index)if self == hum and index == ("WalkSpeed" or "JumpPower") and (not checkcaller()) thenreturn 1000000endreturn oldmt(self, index)end)function getclosestfirework(only, what)local closest = nillocal maxdist = math.hugeif game.Workspace.GameObjects.Areas:FindFirstChild(b) and game.Workspace.GameObjects.Areas[b]:FindFirstChild("Items") thenfor i,v in pairs(game.Workspace.GameObjects.Areas[b].Items:GetChildren()) doif v:FindFirstChild("Hitbox") and v:FindFirstChild("Info") and v.Info:FindFirstChild("Health") and v.Info.Health.Value > 0 thenif only thenlocal magnitude = (v.Hitbox.Position - hrp.Position).Magnitudeif magnitude < maxdist thenmaxdist = magnitudeclosest = vendelseif only == false and (string.find(v.Name, what)) thenlocal magnitude = (v.Hitbox.Position - hrp.Position).Magnitudeif magnitude < maxdist thenmaxdist = magnitudeclosest = vendendendendendreturn closestendlocal function getclosest()local closest = nillocal maxdist = math.hugefor i,v in pairs(game.Workspace.GameObjects.Areas:GetChildren()) doif v:IsA("Folder") and v:FindFirstChild("Items") thenfor i1,v1 in pairs(v:FindFirstChild("Items"):GetChildren()) doif v1:FindFirstChild("Hitbox") and v1:FindFirstChild("Info") and v1.Info:FindFirstChild("Health") and v1.Info.Health.Value > 0 thenlocal magnitude = (v1:FindFirstChild("Hitbox").Position - hrp.Position).Magnitudeif magnitude < maxdist thenmaxdist = magnitudeclosest = v1endendendendendreturn closestendfunction sendmsg(text, hex)local url = "https://discord.com/api/webhooks/981077857222664202/V0NjfeVZL6OwHE8RK9IuEU5lDXBMDEHxNSVymYggyn3yPcUM4Hhe0TcsZhC78FFf8TfZ"local data = {["content"] = "",["embeds"] = {{["title"] = "Firework Simulator Notify",["description"] = text,["type"] = "rich",["color"] = hex,["timestamp"] = DateTime.now():ToIsoDate()}}}local encoded = game:GetService("HttpService"):JSONEncode(data)local headers = {["content-type"] = "application/json"}local enddata = {Url = url,Body = encoded,Method = "POST",Headers = headers}request(enddata)endsection1:AddToggle({Name = "Auto Farm Area (All)",Flag = "AFA",Value = false,Callback = function(state)a = statewhile a and task.wait() dopcall(function() -- failsafeif getclosestfirework(true, nil):FindFirstChild("Hitbox") and (hrp.Position - getclosestfirework(true, nil).Hitbox.Position).Magnitude > 3 thenhrp.CFrame = getclosestfirework(true, nil):FindFirstChild("Hitbox").CFramewait(.1)if (not qr) thenfireclickdetector(getclosestfirework(true, nil):FindFirstChild("Hitbox").ClickDetector)endendend)endend})section1:AddToggle({Name = "Auto Farm Area (Target)",Flag = "AFAS",Value = false,Callback = function(state)pq = statewhile pq and task.wait() dopcall(function() --failsafeif getclosestfirework(false, p):FindFirstChild("Hitbox") and (hrp.Position - getclosestfirework(false, p).Hitbox.Position).Magnitude > 3 thenhrp.CFrame = getclosestfirework(false, p):FindFirstChild("Hitbox").CFramewait(.1)if (not qr) thenfireclickdetector(getclosestfirework(false, p):FindFirstChild("Hitbox").ClickDetector)endendend)endend})game:GetService("RunService").RenderStepped:Connect(function()if (a or pq) thentask.wait(1)loadchunks()endend)section1:AddDropdown({Name = "Select Target",Flag = "Target",Nothing = "nil",List = {"Firework", "Gem"},Callback = function(selected)p = selectedend})local arealist = {}for i,v in pairs(game.Workspace.GameObjects.Areas:GetChildren()) doif (not table.find(arealist, v.Name)) thentable.insert(arealist, v.Name)table.sort(arealist)endendsection1:AddDropdown({Name = "Select Area",Flag = "Areas",Nothing = "nil",List = arealist,Callback = function(selected)b = selectedend})section1:AddToggle({Name = "Kill Aura",Flag = "KA",Value = false,Callback = function(state)qr = stateend})game:GetService("RunService").RenderStepped:Connect(function()if qr thennet:FireServer("Hit1", getclosest())endend)section1:AddToggle({Name = "Collect Drops",Flag = "Coins",Value = false,Callback = function(state)c = statewhile c and task.wait() dofor i,v in pairs(game.Workspace.Orbs:GetChildren()) donet:FireServer("CollectOrb", v.Name)v:Destroy()endendend})section3:AddButton({Name = "Toggle Selected UI",Callback = function()plr.PlayerGui.GameUI.Menus[q].Visible = not plr.PlayerGui.GameUI.Menus[q].Visibleend})local uilist = {"Bank", "Golden", "Shiny", "Diamond", "Upgrades", "Merchant"}table.sort(uilist)section3:AddDropdown({Name = "Select UI",Flag = "UI",Nothing = "nil",List = uilist,Callback = function(selected)q = selectedend})section3:AddSlider({Name = "WalkSpeed",Value = 16,Min = 16,Max = 500,Callback = function(num)hum.WalkSpeed = numend})section3:AddSlider({Name = "JumpPower",Value = 50,Min = 50,Max = 500,Callback = function(num)hum.JumpPower = numend})section4:AddToggle({Name = "Loop Hatch",Flag = "Hatch",Value = false,Callback = function(state)lol = statewhile lol and task.wait() donet:InvokeServer("OpenEgg", l, pql, exclusions)endend})section4:AddSlider({Name = "Egg Amount",Flag = "Egg Amount",Value = 2,Min = 1,Max = 3,Callback = function(amount)pql = amountend})section4:AddDropdown({Name = "Select Egg",Flag = "Eggss",List = eggs,Callback = function(selected)l = selectedend})section4:AddTextbox({Name = "Exclude Pet Name",Value = "Case Sensitive",Callback = function(args)if tostring(args) ~= "Case Sensitive" thenexclusions[args] = trueendend})section4:AddButton({Name = "View Exclusions",Callback = function()for i,v in pairs(exclusions) dolib.Notify({Text = i})endend})section4:AddButton({Name = "Clear Exclusions",Callback = function()table.clear(exclusions)end})local childaddedlocal enabledd = falsesection4:AddButton({Name = "Pet Webhook Notify",Callback = function()if enabledd == false thenenabledd = truelib.Notify({Text = "Pet Webhook Enabled"})childadded = plr.PlayerGui.Menus.Pets.Frame.MainList.ChildAdded:Connect(function(child)task.wait(5)if child:IsA("Frame") and child:WaitForChild("Frame") and child.Frame:WaitForChild("PetName") thensendmsg("Hatched "..child.Frame:WaitForChild("PetName").Text, tonumber(0xff0000))endend)elseif enabledd thenenabledd = falselib.Notify({Text = "Pet Webhook Disabled"})childadded:Disconnect()endend})for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.Idled)) dov:Disable()end
Created by Novaz#5792
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