Skin Changer For Rush Point.
This currently works for the knives and has a range to pick from
Script:
if game:GetService("CoreGui"):FindFirstChild("ScreenGui") then
game:GetService("CoreGui").ScreenGui:Destroy()
getgenv().Farming1 = false
end
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/vozoid/ui-backups/main/uwuware-v1.lua"))()
local client = game:GetService("Players").LocalPlayer
local main = library:CreateWindow("Rush Point")
local folder4 = main:AddFolder('Knife')
folder4:AddList({text = "Knife Skins", flag = "list", value = "None", values = game:GetService("ReplicatedStorage").Assets.Weapons.Knife:GetChildren(), callback = function(a)
getgenv().chosenknife = a
end})
folder4:AddButton({text = "Change", flag = "button", callback = function()
local knife = game:GetService("ReplicatedStorage").Assets.Weapons.Knife[chosenknife]:Clone()
knife.Parent = game:GetService("ReplicatedStorage").Assets.Weapons.Knife
knife.Name = chosenknife
wait(0.5)
game:GetService("ReplicatedStorage").Assets.Weapons.Knife.Default:Destroy()
wait(0.5)
game:GetService("ReplicatedStorage").Assets.Weapons.Knife[chosenknife].Name = "Default"
end})
main:AddBind({text = "Toggle UI", key = "LeftControl", callback = function() library:Close() end})
library:Init()
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